- CLIENT: NOKIA
- AGENCY: DENKWERK
An adventure adgame to promote a Nokia cellphone in a playful way: The player's goal is to get a job as a journalist at the trendy magazine STYLOMANIA. While moving through the game world in the ego perspective and proceeding in the linear story line by point 'n click, the prospective journalist must deliver four cover stories by using various techniques of investigation and by passing four puzzle games. Game world and characters are illustrated in 2D but skillfully elaborated. Level codes must be acquired either on fake websites or by using a virtual Nokia cellphone.
Our contribution: idea, concept, design document, UX design, story, screen design, creative direction, coordination of third party suppliers (illustration, programming, animation, design), definition of required assets for screens, dialogues and mini games.